4/1/2019 0 Comments Overgrowth Wolfire GamesIn this update, we added better controller support, and support for language mods. Controllers now work in menus, and can be rebound inside the game instead of having to hand edit the config file. You can also rebind controls for each of the players, when using the local multiplayer or split screen support. Oct 16, 2017 Developed by Wolfire Games. Review > Latest News. Overgrowth takes place in the savage world of Lugaru where rabbits, wolves. To show off the new language localization support, we've added a mod that uses Google Translate to add support for a few different languages. We've also made many bug fixes, some performance optimizations, and a bunch of improvements to the editor and to mod scripting. We added a lot of modding features to hotspots, which should allow modders to make modding tools that are much easier to use. Hotspots now support linking through the editor, and support custom GUIs. ![]() Here's a summary of all the changes in the 1.3 release. You can find. Gameplay • Added walking and bound it to left control by default • AI increases aggression a bit, while they are the group leader Input • Made it possible to navigate the main menu and pause menu with game controllers • Added ability to rebind game controller inputs in game • Added per-controller rebinding support • Improved key binding and controller binding text in tutorials • Made 'Controller' settings menu appear/disappear when unplugging or plugging in gamepad Localization • Added a 'Wolfire machine translations' mod. Contains examples of translations - no promise of quality! • Added settings in-game to select the current language • Made it possible to define arbitrary languages via mod.xml in Languages tag • Moved existing Overgrowth, Lugaru, and Therium 2 dialogues into separate files to make them easier to localize Performance • Added check box in settings menu to quickly enable/disable frame rate display (without having to enable debug UI) • Turned off full-quality shadows in levels where they aren’t actually visible (better performance) Editor • Added quick item loader UI (CTRL + L). I'm a game producer for Wolfire, and I've been working here since September 2016. You might recognize me from Discord, or for some of my writing on various social media posts. What's new at Wolfire? Most of Wolfire is working on a new game. I'd love to say more about it but I can't just yet. A few of us also continue to work on making Overgrowth better. We're about to release an Overgrowth 1.2.5 hotfix. It should fix the game crash on launch when using an older AMD GPU. We're also working on the Overgrowth 1.3 release, which should be out within a few weeks. The focus for this release will be: • Better game controller support (including menu navigation, and a controller rebinding menu) • Better dialogue localization support • Several editor and modding improvements • Several bugfixes If you have the game on Steam and want to try out the 1.3 patch early, you can use our unstable nightly build ('internal_testing'). To switch to that branch, open your Steam Library -> Right click Overgrowth -> Properties -> Betas tab -> switch from 'NONE' to 'internal_testing' -> press OK -> wait for the download to complete. If you do switch to internal_testing, please note that it hasn't gone through a test pass yet. It might have bugs and crashes, and is likely to be incompatible with more script-heavy mods. Overgrowth Arrangement Post-Mortem Written by Mikko Tarmia and Anton Riehl Introduction It’s always interesting to try new things, so during the Overgrowth’s development process we had this idea of having Wolfire’s community to contribute their musical talent for the game’s upcoming soundtrack album. So we started working on an arrangement based on the game’s main tune. We wanted it to consist of several parts with different genres of music so we could utilize loads of instruments and players in it.
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